[visionlist] CfP: Second workshop on Eyetracking and Visualization 2016

Dear colleagues,

I would like to advertise the following call for papers.

Best wishes,



[visionlist] Conference IPAS 2016 – Call for papers and tutorials

IPAS 2016 (Conference)

2nd International Image Processing Applications and Systems conference (IEEE)

November 5-7, 2016

Hammamet, Tunisia


[visionlist] Research Assistant Position UC Santa Barbara

The Spatial Neuroscience Laboratory in the Department of Geography at the University of California, Santa Barbara, is seeking a Junior Specialist who will enable research as part of a team and, depending on experience level, may also provide some independent input into the planning and execution of the research. The Spatial Neuroscience Lab uses dynamic and interdisciplinary research methods to answer questions about how the brain processes information to keep us oriented as we navigate through a complicated world. Our primary techniques are fully immersive virtual reality and neuroscience brain imaging using functional Magnetic Resonance Imaging (fMRI) and Electroencephalography (EEG). The position is ideal for recent graduates interested in pursuing graduate work in cognitive neuroscience, medicine, geography, psychology, or bioengineering as a way to gain experience and make scientific and scholarly contributions to neuroscience.

Duties: Primary research responsibilities include recruiting participants for experiments, preparing stimulus presentation scripts, data collection for neuroimaging and immersive virtual reality experiments, computer programming and configuring testing computers for behavioral testing, writing and editing code to process, analyze and visualize experimental data, and assisting the research team in processing and analyzing data from these experiments. Laboratory management responsibilities include training and supervising undergraduate research assistants, tracking study progress, and some administrative duties (e.g. IRB protocol management and overseeing lab operations).

BASIC QUALIFICATIONS: • Bachelor’s degree in neuroscience, psychology, geography, biomedical sciences, or a related field and previous research experience. • The ability to work independently, efficiently, and comfortably in a multidisciplinary team environment; exceptional organizational and problem solving skills; attention to detail; excellent written and verbal communication; a strong work ethic.PREFERRED QUALIFICATIONS: • Experience with any of the following is highly desirable: programming (particularly Matlab and python), neuroimaging analysis software (e.g. SPM, FSL, Freesurfer), statistical analysis software (e.g. R, SPSS), experimental software (e.g. EPrime, Unity).

Initial appointment is for one year (beginning approximately September 1, 2016) at 100%, with a comprehensive benefit package. Continuation beyond one year will be based on performance and availability of funding. The salary is based on UCSB’s salary scales and dependent upon qualifications. 

Applicants should submit: 1) cover letter describing your qualifications, research interests and career goals, 2) a current curriculum vitae, 3) contact information (including names, email addresses, and telephone numbers) for 3 references who can provide letters upon request. Submit applications electronically at: http://ift.tt/1PuCuCM

All application materials must be received by the close date of July 15, 2016.For information on the Spatial Neuroscience Laboratory, go to http://ift.tt/1Q64DG1

The department is especially interested in candidates who can contribute to the diversity and excellence of the academic community through research, teaching and service. The University of California is an Equal Opportunity/Affirmative Action Employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability status, protected veteran status, or any other characteristic protected by law.

[visionlist] Scientist II opening in Computational Neuroscience at the Allen Institute for Brain Science (Seattle, USA)

[visionlist] Postdoctoral Fellowship Opening at Smith-Kettlewell

The Smith-Kettlewell Eye Research Institute announces the opening of an exciting opportunity to apply for a postdoctoral fellowship position funded by an NEI Institutional Training

Smith-Kettlewell is a non-profit, independent research institute in San Francisco, California historically dedicated to basic and clinical research in human vision with an emphasis
on strabismus – its associated sensory and motor conditions and on visual rehabilitation. The fellowship is open for research in any field of visual neuroscience, oculomotor control and low-vision/blindness rehabilitation.
Translational or clinically relevant aspects of these topics are particularly sought after. Details of the research interests of individual preceptors are listed below. The fellowship requires a doctoral degree and is normally awarded for two years, with our
most successful fellows often being invited to continue as sponsored investigators. Applications from individuals with disabilities or other underrepresented groups are particularly encouraged. The NEI Training Grant requires that fellows be US citizens or
permanent residents. 

Applications will be accepted until August 1, 2016. Details of the program and application procedures can be found at
http://ift.tt/1U4Mxk1. To apply, please contact one of the
mentors to discuss and develop a research application. If you have further questions, please email Dr. Preeti Verghese  at

Current Mentors at SKERI

John Brabyn, Ph.D. 
Low vision and blindness rehabilitation, sensory impairment, assistive technology. 

Arvind Chandna, M.D., D.O., F.R.C.S., F.R.C.Ophth.                                       
Childhood vision disorders, particularly neural correlates in adult and childhood strabismus and associated eye movements, amblyopia and vision impairment from cerebral injury in babies.

James Coughlan, Ph.D.                                                                                               
Applications of computer vision and sensor technologies for people who are blind or visually impaired.

Don Fletcher, M.D.
Low vision rehabilitation, correlation of macular pathology to functional performance, macular perimetry, reading, and adaptive skill training. 

Bill Good, M.D.
Abnormal visual development in infants and children.

Steve Heinen, Ph.D. Motion and attention contributions to smooth and fixational eye movements in normals and individuals with central field loss.

Chuan Hou, M.D., Ph.D. 
EEG source imaging and psychophysical studies of interocular suppression and attention, temporal dynamics of
visual processing in amblyopia and strabismus.

Lora Likova, Ph.D. 
Brain imaging of learning, memory and brain plasticity in the blind and the sighted, sensorimotor processing, neurorehabilitation, cross-modal brain reorganization, visual deficits in mTBI.

Lori Lott, Ph.D. 
Visual function and reading in normal aging and early to intermediate age-related macular degeneration.

Josh Miele, Ph.D. Accessible information systems, audio/tactile interfaces, auditory displays, video accessibility, and mobile technologies for the blind and visually impaired.

Christopher Tyler, Ph.D., D.Sc. 

Psychophysical, oculomotor, EEG and functional MRI studies of binocular vision, long-range interactions, and temporal dynamics of visual processing in visual processing disorders.

Preeti Verghese, Ph.D. 
Psychophysics and EEG source imaging of spatial vision and attention; eye movements in normal vision and in individuals with central field loss.

Laura Walker, Ph.D.
Computational modeling and psychophysics of eye movement behavior in low vision patients. Applied problems in low vision rehabilitation.

[visionlist] JOB: Computer Vision / Numerical Optimization Research Engineer

Computer Vision / Numerical Optimization Research Engineer
Application Deadline: 30th June 2016
Location: Manchester, UK (prefered); El Segundo, CA; Austin TX

The Position
Image Metrics is one of the world’s leading facial analysis companies.
We develop entertainment and analysis solutions for consumer, video
game, film, interactive, and research industries. We have a track
record of developing some of the most exciting new immersive user
experiences on a wide variety of platforms, from professional
production equipment right through to consumer mobile devices. We are
looking to enhance our market lead in real-time facial analysis by
continuing to develop our core facial tracking and analysis
technologies as well as by developing new tracking technologies
focused around virtual reality (VR). We have an immediate opening for
an experienced Computer Vision Research Engineer or Numerical
Optimization Engineer who will work as part of Image Metrics’ research
group and liaising closely with the team at leading facial animation
technology company Faceware Technologies. You will be able to work
from any of our three sites in Manchester, UK, Austin, TX, and El
Segundo, CA, USA.

Working as part of our dedicated research team, you will be
responsible for maintaining and improving our core computer vision and
numerical optimization technologies. You will be involved in
developing state-of-the-art computer vision algorithms to refine and
improve our current tracking systems. You will also be expected to
contribute to our 3D facial analysis, modelling and animation
technology, where an in-depth knowledge of 3D geometry
representations, optimization methods and numerical techniques will be
critical skills. You will work to address new technology challenges
in response to customer and internal requirements. The position will
be focused on professional animation production for movies and
computer games, and bringing our technologies to the exciting emerging
consumer VR market.

Your role will be crucial to the continued success of the company in
supporting and expanding its customer base. You will work alongside
our team of developers to deploy our technology into efficient
real-time and professional applications on multiple platforms
including Windows, Linux, iOS and Android. You will have opportunities
to stay in touch with developments in the image processing field by
attending and, where appropriate, contributing to leading academic and
industry conferences.

As a successful candidate, you’ll have a passion for this exciting
field and the desire to apply efficient, practical technology to
facial analysis and tracking problems for use by some of the world’s
best animation and game companies.

Candidate Requirements
* A postgraduate degree in computer vision, image processing, applied
numerical analysis or related subject
* A strong applied numerical analysis background including in-depth
knowledge of optimization techniques
* Proven track record in the development and implementation of
efficient, real-time computer vision and numerical algorithms
* Experience in Matlab and C++
* Ability to work well as part of small, focused research and development team
* Motivation to meet customer requirements and development deadlines
* Permission to work in the UK or US

Desirable Qualities
* Post-graduate experience in academia or within a commercial
environment in relevant fields
* High levels of self-motivation and a proven ability to apply
technical knowledge to practical problems in an effective manner
* Strong publication record in relevant journals and conferences
* Direct experience of the facial analysis and tracking field
* Experience of both user- and data-driven facial animation production

The Benefits
* The chance to become an integral member of our research team,
actively involved in both specific customer support projects and
general research and development across the company
* Work in a modern and relaxed research environment in a prime
location in the centre of Manchester, UK, or in one of our US offices
in Austin, TX or El Segundo, CA. Flexible working arrangements are
also possible.
* Contribute towards cutting edge technology deployed to provide new
forms of interaction with consumer devices, and deployed in the
professional space to create the world’s most respected video games
and films
* The chance to work with some of the most exciting entertainment
companies in the world
* Opportunities to travel to between our offices to help deploy technology
* Excellent salary and benefits package

Company Information
Image Metrics was founded in 2001 and is a leading provider of
computer vision technology for facial and human tracking, augmented
reality and 3D facial animation. It has a track record of deploying
technology to the mass market that is used worldwide by millions of
consumers. It has several blue-chip companies as current clients and a
growing portfolio of mobile applications powered by state-of-the-art
technology developed in-house.

Faceware Technologies Inc. (FTI) spun off from Image Metrics in 2012,
and is dedicated to meeting the needs of professional animators in the
video game, film, television, and commercial industries. The company’s
Faceware product line has been utilized in over 50 countries in the
production of more than 250 video game titles, feature films, music
videos, commercials, television shows, and stage plays, and is the
leading facial animation solution provider for clients such as Double
Negative, Digital Domain, Blur Studios, Activision-Blizzard, Rockstar
Games, Microsoft, 2K Sports, Electronic Arts, Ubisoft, Sega, Sony,
Bethesda, Motion Theory and Moving Picture Company. FTI is basec in
Sherman Oaks, CA and also has offices in Autsin, TX.

Applicants are invited to apply by emailing careers@image-metrics.com
no later than 30th June 2016.
Please include the following as attachments to your email:
* Cover letter
* CV or résumé
* List of recent publications

[visionlist] ETSA 2016 Keynote – Prof Ben Tatler