[visionlist] Call For Papers – CASA 2017

CALL FOR PAPERS – CASA 2017********************************************************************************The 30th International Conference on Computer Animation and Social Agents (CASA 2017)May 22-24, 2017 in Seoul, South Koreahttps://casa2017.kaist.ac.kr********************************************************************************The 30th International Conference on Computer Animation and Social Agents (CASA 2017) will be held on May 22-24, 2017 in Seoul, South Korea. For more information, please visit the CASA 2017 website http://ift.tt/2eHvp7P was founded in 1988 in Geneva, Switzerland and it is the oldest international conference in computer animation and social agents in the world. We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list).The best 28 accepted full papers will be published in a special issue of the Computer Animation  and Virtual Worlds Journal published by Wiley (CAVW). Additional  20 full and short papers will be published in the ACM digital library. All submissions will be reviewed using a double-blind review process.IMPORTANT DATES (23h59 UTC/GMT)   Full papers (10 pages)      Submission Deadline: Jan. 24, 2017      Notification of Acceptance: Feb. 26, 2017      Camera  Ready: Mar. 10, 2017         Short papers (4 pages) and Posters (1 page)      Submission  Deadline: Mar. 20, 2017      Notification of Acceptance: Apr. 1, 2017      Camera  Ready: Apr. 10, 2017
Conference co-chairs:     Nadia Magnenat-Thalmann (U. of Geneva, Switzerland and NTU, Singapore)     Dongman Lee (KAIST, Korea)Program co-chairs:     Sung-Hee Lee (KAIST, Korea)     Huamin Wang (Ohio State University, US)     Mubbasir Kapadia (Rutgers University, US)Workshop chair:     Min H. Kim (KAIST, Korea)Publicity chair:     Jean-Charles Bazin (Disney Research)SCOPE AND LIST OF TOPICSCASA invites submission on a broad range of topics, including but not limited to:   – Computer Animation        Procedural animation        Motion capture & processing        Data-driven animation        Physics-based animation        Human and animal modeling        Motion planning        Behavioral animation        Plant development and growing        Artificial animals and animats        Population generation        Virtual cities        Persistent worlds   – Embodied Agents        Avatars        Autonomous Virtual Humans        Perceptual models        Memory and behavior models        Emotions and personality        Intelligent Virtual Humans        Social and conversational agents        Inter-agent communication        Groups and crowd simulation   – Virtual and Augmented  Reality        Tracking        Gesture and action recognition        3D telepresence        Mobile VR/AR        Haptic interfaces lmmersive systems        VR/AR applications   – Visualization        Medical imaging and reconstruction        Molecular graphics        Visualization of physical phenomena        Information visualization


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